Looking for an interactive activity to engage your participants? These hands-on workshops address specific learning outcomes from the New Brunswick Science Curriculum, while providing participants with a fun and memorable experience!
$4.50 per child, 1 adult free for every five paid admissions
$4.50 per additional adult
Inquiry-based activities are approximately 45 minutes long; programs at Science East receive an additional 30 minutes of science centre exploration time. Maximum one class per 45 minute block. Off-site visits are subject to additional travel expenses.
|Kindergarten||OUR SENSES: Flex your senses to discover and navigate the world around you.
|Grade 1||OUR ENVIRONMENT: Dissect owl pellets to see how owls meet their needs.
|Grade 2||CHANGE AND THE PHYSICAL ENVIRONMENT: Blast off into the world of solids, liquids and gases with this
|Grade 3||INVISIBLE FORCES: Use a fair test and choose the right material to make this a hair-raising experience.
STRUCTURES: Students discover their engineering skills with Science East’s own building challenge!
|Grade 4||SOUND: a noisy sound annoys! Decibel meters help students determine which materials propagate and which dampen sound waves.
HABITATS: Dissect owl pellets to see how owls meet their needs and learn about the role owls and their food play in their habitat.
ROCKS, MINERALS AND EROSION: Dig for chocolate chips while learning about both the positive and negative effects of mining.
|Grade 5||PROPERTIES AND CHANGES: Use the power of solids, liquids and gases to make a little bang or a big bang.
SIMPLE MACHINES: Explore how simple machines make certain tasks easier by testing them out in different scenarios.
|Grade 6||ELECTRICITY: Students lean how to harness the power of the wind by designing, building and testing model windmills.
|Grade 7||EARTH'S CRUST: Discover how remote sensing techniques are used to map out the Earth's Crust. Map out the contents of a box without looking inside using remote sensing techniques.|
|Grade 8||FLUIDS: Use the power of fluids to design and build a pneumatic contraption.
HEAT: Learn how infrared technology is used to map and characterize areas remotely.